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Final Fantasy X - Blitzball Techniques

To be good at Blitzball, you will need to learn some good techniques. So here is a list of all the techniques and some info on each tech.

Technique HP Cost Effect Success Rate Description
Jecht Shot 120 SH + 5 The goal keepers CA is a prority, as is the distance shot from. This Removes 2 defenders without depleting SH value.
Jecht Shot 2 999 SH + 10 The goal keepers CA is a prority, as is the distance shot from. This Removes 3 defenders and makes the ball invisible so that its difficult to catch.
Sphere Shot 90 Adds random value to SH stat. The goal keepers CA is a prority, as is the distance shot from. Adds random value to SH stat. Press O to stop this.
Invisible Shot 220 SH + 3 60% It discards the SH and CA value and decides randomly whether or not the shot succeeds.
Venom Shot 20 SH + 3 40% This Poisons the goal keeper.
Venom Shot 2 35 SH + 7 70% This Poisons goal keeper.
Venom Shot 3 100 SH + 7 100% This Poisons goal keeper.
Nap Shot 45 SH + 4 40% This Inflicts Sleep status on goal keeper.
Nap Shot 2 80 SH + 5 70% This Inflicts Sleep status on goal keeper.
Nap Shot 3 350 SH + 7 100% This Inflicts Sleep status on goal keeper.
Wither Shot 30 SH + 3 40% This Halves any stat of goal keeper.
Wither Shot 2 180 SH + 5 70% This Halves any stat of goal keeper.
Wither Shot 3 390 SH + 7 100% This Halves any stat of goal keeper.
Venom Pass 40 PA + 3 40% This Inflicts Poison if pass is deflected.
Venom Pass 2 120 PA + 5 70% This Inflicts Poison if pass is deflected.
Venom Pass 3 350 PA + 7 100% This Inflicts Poison if pass is deflected.
Volley Shot 10 None 50% This Shoots a loose ball, discards all defenders except the goal keeper.
Volley Shot 2 40 None 75% This Shoots a loose ball, discards all defenders except the goal keeper.
Volley Shot 3 250 None 100% This Shoots a loose ball, discards all defenders except the goal keeper.
Venom Tackle 30 AT + 3 40% This Poisons ball carrier during breakthrough.
Venom Tackle 2 70 AT + 5 70% This Poisons ball carrier during breakthrough.
Venom Tackle 3 160 AT + 7 100% This Poisons ball carrier during breakthrough.
Nap Tackle 40 AT + 3 40% This Inflicts Sleep on ball carrier during breakthrough.
Nap Tackle 2 90 AT + 5 70% This Inflicts Sleep on ball carrier during breakthrough.
Nap Tackle 3 180 AT + 7 100% This Inflicts Sleep on ball carrier during breakthrough.
Wither Tackle 8 AT + 3 40% This Halves any of ball carrier's stats during breakthrough.
Wither Tackle 2 80 AT + 5 70% This Halves any of ball carrier's stats during breakthrough.
Wither Tackle 3 250 AT + 7 100% This Halves any of ball carrier's stats during breakthrough.
Drain Tackle None None 40% Drains 30 HP from opponent during breakthrough.
Drain Tackle 2 None None 70% This Drains 150 HP from opponent during breakthrough.
Drain Tackle 3 None None 100% This Drains 500 HP from opponent during breakthrough.
Tackle Slip 40 None 40% This enables you to Evade opponent's tackles.
Tackle Slip 2 170 None 100% This enables you to Evade opponent's tackles.
Anti-Venom 5 None 50% This enables you to Resists Poison.
Anti-Venom 2 50 None 100% This enables you to Resists Poison.
Anti-Nap 40 None 50% This enables you to Resists Sleep.
Anti-Nap 2 210 None 100% This enables you to Resists Sleep.
Anti-Wither 30 None 50% This enables you to Resists Wither.
Anti-Wither 2 200 None 100% This enables you to Resists Wither.
Anti-Drain 30 None 50% This enables you to Resists Drain.
Anti-Drain 2 50 None 100% This enables you to Resists Drain.
Spin Ball 30 None None When you shoot, the ball swings around and the goal keeper will have a much more difficult time catching it.
Grip Gloves 30 None None This will increase the chance of the goal keeper catching the ball.
Elite Defense 5 None None This enables the player to intercept the ball from far away.
Brawler 10 None 60% This allows the player to help with encounters even from far away.
Pile Venom 30 None None This allows poison Effect to disable other techs besides those that involves shooting.
Pile Wither 70 None None This Allows wither Effect to halve more than 1 stat at a time.
Regen 50 None None This Speeds up HP recovery when character moves without the ball.
Good Morning! 180 None 50% This Boosts stats when character wakes up from Sleep.
Hi Risk 300 None None All stats besides HP and Speed are halved, but your character receives more experience points.
Golden Arm 30 None None Decreases the depletion of PA and SH when ball travels in water.
Gamble 300 None 50% All stats except HP and Speed are randomized when character wakes from Sleep.
Super Goalie 30 Adds random value to CA 60% Adds random value to CA.
Auroch's Spirit 600 SH + all original Aurochs SH value None Adds SH value of all original Aurochs to Wakka's SH value.